![]() ![]() Tweaked some sound assets to use less RAM.Better fermenter feedback when it’s exposed.Fixed water particles & water-surface clipping issues inside boats.Raise terrain is more smooth & less pointy.Fixed issue with ship containers not closing properly in some situations.Serpents no longer flee when low on health.Respawning resources timer fix (Berries and flint should now correctly respawn).Fixed issue where capes sometimes formed strange bumps on the back after jumping. ![]() You can check the list of updates they've included on the fix below: Overview Of Changes The game devs have brought another update which is fixing some bugs and minor issues, they also fixed the random events never triggered as expected, they included two new events: “You are being hunted…” and “The horde is attacking”. ![]() AI flee behaviour tweaks (Bosses don’t run from you anymore) Patch Notes 0.154.1.SFX volume setting fix (Used wrong DB conversion).Event trigger tweaks (Wolf event only triggers after Bonemass has been killed, Moder army can trigger in mountains etc.).Open container fix (Fixes issue where you had to click a container multiple times to open it in multiplayer).Monster AI tweaks (More aggressively attacking structures when unable to attack the player among other things).Random save bug-fix (Solves a very unusual case of world corruption caused when shutting down).The game devs have brought us with another update which is mostly fixing AI issues, they also tried to make monsters slightly more aggressive and attack your buildings, etc. ![]()
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